DARK
6Ido the Supreme Magical Force
ATK:
2200
DEF:
800
View:
4860
You cannot Summon monsters. You can only control 1 "Ido the Supreme Magical Force". If this card is destroyed by a card effect and sent to the Graveyard, Special Summon it from your Graveyard during the next turn's Standby Phase and destroy all other monsters you control.
Ido the Supreme Magical Force — Power Evaluation
Final Score: 28 ± 7 · Confidence: Medium
- Intrinsic: 32 · Deck: 26 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Utility
Why it scores here
The card's text says it cannot Summon monsters and can only be recovered from the Graveyard after being destroyed by a card effect, then Special Summoned in the next Standby Phase to destroy every other monster you control. Its only real output is a self-sweep of your own board, which is a liability rather than a conversion into winning value, and it has no opponent interaction. The 2200 ATK and Level 6 body earn nothing, and the 400 attached decks confirm only that the card is included, not that it is powerful. The score is held down by the self-lock, the single-copy limit, and the MasterDuel 0-copy legality.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 30 | Cannot be Summoned normally; reaches the field only via the Graveyard revival after a card-effect destruction, and that route is conditional (inferred from text, deck inclusion noted as observed frequency only) |
| Combo & Conversion | 20 | Its sole effect destroys the player's own monsters after revival and no combo boards are recorded, so there is no converted board value (verified text, no combo data) |
| Resource Economy | 25 | Revival from the Graveyard is a free recursion, but the self-destruction sweep is a net loss of board presence (verified text) |
| Effect & Interaction | 5 | No effect targets or disrupts the opponent in its text (verified text) |
| Material Utility | 15 | A 6-level Dark Fiend body could be material, but the Summon restriction makes using it as material unclear (inferred) |
| Resilience & Flexibility | 35 | Recursion route depends on being destroyed by a card effect and sent to the Graveyard, which the card then needs to survive; single copy limit (inferred from text) |
| Deck-Building Efficiency | 20 | Single-copy limit and a self-lock Summon restriction make it an awkward slot to run; 400/400 decks run one copy, which confirms only inclusion (observed plus inferred) |
Calculation
Weight profile: Recovery / Recursion primary role, no secondary blend applied (single weight profile). Intrinsic ≈ 32, Deck ≈ 26, Meta = provisional. Modifiers: Forbidden in MasterDuel (0 legal copies) (-4); Self-locking Summon restriction (-4). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Recovers from the Graveyard without a cost once its destruction condition is met
- Its Standby Phase revival is a timed, predictable trigger rather than a fragile requirement
Weaknesses
- Its own effect destroys the controller's other monsters, a net board loss
- The self-lock on Summoning monsters restricts deck construction and turn-to-turn use
- Zero legal copies in MasterDuel; the card cannot be played in that format
Counters / choke points
- Any effect that prevents or responds to the revival, or that removes it from the Graveyard (inferred)
Best use
Recovery/Recursion single-copy finisher, only where a card-effect destruction is already planned. Decks: Branded, Despia, Bystial/Byssted. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: cannot Summon monsters; can only control 1; GY revival on card-effect destruction; Standby Phase sweep of own monsters; legal copies masterduel = 0; formats TCG, OCG, MasterDuel; deck data: 400 decks, 1 copy each, 31 distinct archetypes
- Observed: Partner co-occurrence of 80–92% with the top 15 partners across 400 decks; Gameplay split 90.2% type 7 and 9.8% type 6
- Inferred: The Summon restriction reduces practical accessibility and material use; The Graveyard revival is conditional and only reachable after a card-effect destruction; Deck inclusion does not establish intrinsic strength (guardrail 3)
- Data gaps: no combos supplied, so combo conversion rests on text only no guides supplied no usage statistics (StatisticsCard), so archetype inclusion is inferred from the 400-deck sample only Partner co-occurrence of 80–92% across 15 partners is unusually uniform for a card with a self-lock and no combo role; the deck match may be an artifact Unclear whether the Summon restriction applies to the whole player or only to this card, and the text does not say






